Showing posts with label Strategy. Show all posts
Showing posts with label Strategy. Show all posts

Monday, August 3, 2015

My Daughter Made Level 8!

My daughter hasn't been an active player for a while. She got hooked into Ingress when I told her about the anomalies and she wanted to participate. Tried as we may to get her to 8 before Darsana, we just couldn't get there.

Since Darsana she has played a little here and there, mainly coming out with me when I want a little help taking out a particular portal. A few weeks ago I was hitting a few targets of opportunity while running some errands with her and she said she was going to play. She told me she was now so close to 8 she wanted to make a push for it.

We began heading out a few times, unfortunately time wasn't on our side. My typical playing time is generally from 10:00 pm to 1:00 am and I wasn't going to keep her out that long, so we went out in 1 hr bursts. One of our local Resistance players even kept tabs on her progress (Mainly because it was his portals we were hitting.) One night he sent a message on the COMM saying he was waiting up for her to hit again and level up. It turned out to be a little while before we could go out again.

This past Friday night. I was loaded with nearly 1000 L8 XMPs and was ready to do some damage to the Resistance dominated areas. I on the intel map I found a nearby portal with dozens of links and many, many fields coming and going from it. I estimated that portal alone would give her the AP needed.

We headed out and that portal was number 1 on our list of targets. We get there and I drop a handful of L8 Ultra Strikes on the center of the portal to kill the shields and then tell her to spam it with XMPs. Well I see the portal is going down as the field starts to look weak. Then next think I know it is full blown recharged. The resistance was recharging on her, and by the look of it several people were recharging. So I decide to help and fire off a few L8 Xmps. When it started looking weak I would stop as not to steal the AP from her, but they were relentlessly recharging.

So I then decided to spam it with L8 Bursters. It starts to get weak again. I back off to let her take it out, but they brought it up again. I start spam bombing again. Between the two of us we got it down to 4 resonators. By this time we'd each used probably 100 XMPs. But I back off again and again they are able to keep it fully charged against her. So I start firing again and what do you know one of my XMP bursters took out 3 of their resonators and I got the over 28K AP. I went ahead and took out the last remaining resonator too, but let her claim and fully deploy to.

In hind sight I would have walked to reach resonator and fired Ultra Strike to more strategically taken them out, and save on Bursters, then once it was down to 3 have her do the same. Oh well live and learn.

We went out and she did level up later that night and we were out until 4 am (and the wife was not happy about that).

So I am happy to now have a second powerful player in my family to help me.

Sunday, July 26, 2015

Awesome mission, awesome teamwork!

Because of where I live and the fact I'm virtually the only Enlightened agent in my area, I was contacted to ask to be a part of an awesome mission. This group was building an 18 layer mega-field with one of the main links going through the area where I live.

The issue is because I am virtually the only Enlightened agent, the Resistance (two agents in particular) really dominate the area. They constantly have their own 100K Mind Unit Mega field over the area and apparently they have virtually unlimited keys to the other remote portals. I take it out and minutes later it's back up. I actually got to the point of saying I'll just leave it up because it only gives them more points each time I destroy it when they put it back up.

This ended up being a pretty good strategy. Not only did it keep them from continuing to get massive AP and medals, it prevented not only them but other agents from throwing up other links and fields which could interfere with the mission, yet I could take out their fields with just taking out 3 nearby portals in my town.

The leader of the mission came to my town and briefed me on the mission. I just liked the thought of being part of a cool mission like this. Very similar to the mission I posted about much earlier. He then asked where I was on my Illuminator badge. I told him I was at gold. He then told me he'd save keys to the remote portals for me. After I take out the blocking field, I could try to meet him at the southern tip of the field and put up a final field. The first 17 layers were to be before the checkpoint. With me taking down the field immediately before the checkpoint and the southern tip being almost an hour away my field wouldn't be in the checkpoint if at all. It was very possible the remote anchors would be gone before I got down there. But I appreciated the opportunity and didn't expect it.

I made it down just in the nick of time and put up the 18th layer just as the Resistance agents were striking other layers in the area.

Here's a gif of the action:

Here's a screenshot of my field going up:

Here's a shot of the dog tag the organizer made for the dozen or so agents who participated.




Thursday, July 17, 2014

Double Check Your Portals

I want to get a heads up to everybody out there, just in case you didn't already know. Resonator decay rates have increased !

Check those portals out especially your guardian. You will have to put a little extra effort and XM into recharging your portals.

My best guess is that this has 2 related intended goals:

  1. Increase portal turn over.
  2. Weaken portals quicker for the huge mass of new players to give them some opportunity to attack and claim portals in the well established game.
I could be wrong but it does make sense. You have thousands of new players instantly and you want them to become addicted. If you loose all of your XM on one attack attempt on a higher level portal and all the portals in your area are level 5+ that can become very discouraging. The new players could quickly loose interest and leave.

But no matter why or for how long this will be it is a neat new twist.

Happy Hacking ... And Recharging

Wednesday, July 16, 2014

Ultra Strikes Revisited

Okay it has been a while since Ultra Strikes have been available to everybody.

In my last Ultra Strike post I wrote that I didn't see the big deal about Ultra Strikes. Those opinions were based on not having used them, but only what I had read from others. Well now I have been using Ultra Strikes for just over a month and wanted to revisit Ultra Strikes.

Pros:
Their intense burst is effective at taking out individual resonators or helping weaken or destroy portal modifications.

They are commonly hacked, so getting them is no problem.

Cons:
Their burst while quite intense, has a very limited range.

They are much slower to launch than XMPs.

Lower level Ultra Strikes are relatively useless.

Conclusion:

The Ultra Strike weapon is an interesting tool. Higher level Ultra Strikes can help with heavily defended portals, but lower level ones aren't worth the effort.

Will I use Ultra Strikes? Why of course I will. Will they be my weapon of choice? No. I would prefer to consider them a tool rather than a weapon. When I come across that heavily defended portal I will weaken it with some Ultra Strikes and then go in for the kill.

So do they live up to the initial hype? No. Maybe it was just me, but from the initial hype I was expecting this incredibly cool and powerful weapon. But I wouldn't go as far as to say they are useless. They are functional tools, but not worth the hype and not worth the exclusivity they were first appeared with.

All else being equal I will continue to use L8 XMPs for the majority of my attacks.

Happy Hacking.

Wednesday, January 22, 2014

My Ingress-aversary

Today is my Ingress-aversary!


One year ago today I received my invitation to play Ingress. Back then it was still very much the same game, but far few portals and the scanner functions are much more basic.

When I first started playing I was a lone wolf. just playing on my own where and when I could. Which wasn't much and there were only 2 portals in my town and no opposing players. I also played a little on my way to and from work, but really didn't pass too many portals. 

All that being said it took me a long time to level. I had just made Level 5 in June when I went to Disney, which was my first experience in a portal dense environment. For better or worse at that time it was all basically green, so there wasn't a lot of AP to be gained. 

Then in July I met up with our local Enlightened group. I went from a low Level 5 to 8 pretty quickly from there. While I was a fan of the game before, this is where I became addicted. The social aspect of this game is like no other. The teamwork, camaraderie and more make this game like no other and have kept my interest in the game high - even the fun banter with opposing players.

Thanks +NIA Ops for making +Ingress  and thanks to all of my friends I've met the last year playing. 

Happy Hacking!








Thursday, January 9, 2014

Portal Submission Tips

Following up on my last post on complaining about portal submissions I wanted to give my tips to help maximize your chances of having your portal accepted. I'm not saying this will guarantee acceptance, but will increase the likeliness of them being accepted. Many of these things come from the Ingress Portal Submission Guidelines, others come from posts on +NIA Ops and others come form personal experience and elsewhere.

Lets start with the portal you are interested in submitting. Good portals are:

  • Public/Municipal portals-
    • Libraries
    • Water Towers
    • Public Park Signs
    • Post Offices
    • Train, bus or other transit stations
    • Fountains
    • Gazebos
    • Memorials
  • Art
    • Statues
    • Sculptures
    • Murals
    • Plaques
    • 'Artistic' Graffiti 
  • Buildings
    • Historical
    • Unique
    • Interesting Design/Architecture
    • Religious
      • Churches
      • Mosques
      • Synagogues 
      • Temples
Portals that are generally not accepted include:
  • Police Stations*
  • Fire Stations*
  • Hospitals*
    * These items were once commonly accepted, but Niantic has since stopped accepting them. The rumor is that they are even removing these portals.
  • Schools
  • Bridges
  • Homes (non-historic/unique design)
  • Landscape Images
So now you've selected your target portal you would like to submit lets talk about actually submitting it.

Photo
There are 2 methods of portal submission through your scanner. One is taking an existing photo which is in your scanner and selecting share and then share it to NIA Super Ops. Select the location, Enter the Title and description and then submit. Pretty easy.

The second way, and from what I understand is the way Niantic prefers, is in the game touch your scanner on where the portal should be. Select "New Portal", confirm the location (you will probably have to make a slight adjustment because it will locate to where you are), enter the title and description and you're done. Again pretty easy.


Photo Tips:

  • Use your scanner's camera
  • Activate GPS tagging on your scanner's settings.
  • Take a quality picture 
  • Do not include people, faction type objects (frogs, smurfs, androids, etc)
  • Do not include identifiable information such as license plates
Title
Your title can make a difference in getting your portal submission approved. Your title should be brief, concise, catchy and accurate. Your title can help tell the reviewer about the portal. For example my local fire department has a pretty cool mural on the side of their building. Now when submitting it I wouldn't want to call it "________ Fire Department" regardless of what it you are submitting and how good the picture is or the mural is that title is begging to be rejected. A title with a greater probability of being accepted would be, "Mural Honoring Firefighting Heroes."

Likewise a boring title could also work well for things which are commonly accepted like libraries, water towers, post offices work well like "My Towns Water Tower."

Description
Descriptions are not always necessary. Many possible portals are self-explanatory like water towers and post offices, but other portals a description will help the reviewer rule in your favor. I've found this is particularly helpful with historic buildings, unique architecture and local unique businesses. 

Remember you know why you thing the location is portal worthy, the reviewer may be thousands of miles away from you and is impartial. You need to convey to them the significance of your portal. 

Now while you want to to give a good description, you don't want to copy and paste from Wikipedia or some other source. 

With these tips I think you will find your acceptance rate increases. 

Good luck and happy hacking!

Thursday, September 12, 2013

Hack, Hack, Hack and then Hack Some More.

So you're a higher level agent now and you don't need to hack every portal you see. What are you  going to do with L2 or L2 items anyway?

Really who cares about that the resonators or bursters you get from those level portals. But as a higher level
agent you should be hacking any portal you come across. Remember, hacking a portal is similar to those video slot machines.

While I do not have validated proof that this is how it works only empirical evidence. It seems that when you hack a portal it is like pushing the spin button on a video slot machine. With lower level portals the ratios greatly favor getting leveled items such as resonators, XMP Bursters and Power Cubes. But you also have the opportunity for non-leveled items including Portal Shields, Multi-Hacks, Turrets, but also items like Jarvis Viruses & ADA Refractors.

A friend in my local community recently posted a screen shot of a Jarvis Virus he had hacked from a neutral portal. I recently got an ADA from a L5 portal.

Once again I have no hard evidence (but remember this is a blog - blogs require no evidence ;) ) but it appears that the standard hack rate for items like a common  Portal Shield is somewhere in the 1:15 range. Items like Very Rare Heat Sinks and Very Rare Multi-Hacks come up in the 1:1500 range. ADAs and Jarvis Viruses seem to come up on the 1:800 range.

To put more empirical proof to this we have seen events where it is announced for X amount of time there will be an increased portal drop rate on XMPs, Power Cubes, and other items. Also, you have probably noticed on Thursdays you will hack a media item of the latest Ingress Report.

So hack every opportunity you get on any level portal. You never know what you are going to get and worse case scenario, you recycle anything you don't want or need.

Happy Hacking!

Thursday, August 29, 2013

My First Two Encounters with Police while Playing Ingress

Earlier this week I had to go out of town for a funeral. So Monday evening I got in town, settled in, visited with some people. But by 10:00 pm was bored and had nothing planned to do. So I get on the COMM and announce I'm a level 8 player in town and want to help the local community while I was there.

Pretty soon I had a few replies. The other faction had a pretty large level 8 farm in a neighboring town, they were looking for some help taking down then they also needed help building their farm. I'm always in for blowing up enemy portals. So I offer to help do that. I was well stocked with several hundred Level 8 XMPs and dozens of power cubes thanks to the recent doubling the drop rate for cubes. I got on the road and headed to their farm.

I was blowing their portals up with ease. I went up one street and down the next attacking away and introducing Ingress to my younger brother (unfortunately he's an Apple guy and cant get him to play). I get to one street and even though I'm not familiar with the area I can tell the portals are in a park. I, legally, park on the side of the road in a marked parking spot and start firing L8 XMPs. Combining where I parked and the range on the XMPs I could hit all the portals in the park. By now, I've taken out half of the portals and then...

I saw the unmarked car pass by the first time and didn't make any mind of it. But a minute later he came back from behind be and the lights came on; including spotlights.

The officer approaches, very kindly, and tells us were in a park and the park closed at sunset.

I apologized and told him I didn't realize the street was in the park, but I would leave.

He was friendly and said the sign was not easy to see at night, but the entire street passes through the park and the park continued up until the next street. He thanked me and turned away as I pulled away. I unfortunately had to leave some of those portals, while damaged, still in the hands of the other faction.

I continue driving, my brother holding the tablet and navigating me through this unfamiliar territory. I knock out another couple of portals. I then come up to this church that has 3 L8 enemy portals on it's property. I park on the street. Once again I'm parked legally, on the street, in a marked spot in front of this church directly under a streetlight.  I'd been there for a minute or two then comes the same officer again. He pulls in the parking spot beside me, rolls down his window and asks me, "Are you playing that Google game where you have to go places to claim portals for your team and blow up other team's portals?"

I tell him yes as I show him my cell phone.

He goes on about wishing Google would delete the game and that they have gotten some reported possible burglaries that end up with people playing that game. He concludes by telling me that this is a small, sleepy old town that basically closes up completely at 10:00 pm and asks me to call it quits for the night and come back in the morning.

From my best knowledge, he had no legal reason to ask me to stop, I just thought it better to tell him I would stop. While I do not believe he had the legal authority to have me stop. Since I had left the park he admitted was poorly marked, I had done nothing wrong. But arguing was not something that could have any positive effect for me. Besides it was getting late and I think other than the chit-chat and catching up my brother was over playing with me.

In hindsight, I was an easy target for the officer. I was basically the only person moving around in the town, I had an out-of-state license plate and I was stopping frequently and probably seeming strange to anybody who did see me.

But note to others: If you are approached by police, be calm, be polite, tell them exactly what you are doing, and obey any instructions they give you. It's just a game. This officer very likely did not have the legal right/authority to ask me to stop, but is it worth the argument or discussion? No to me, that is not a booger I'm going to pick.

Decode Ingress has a good post about encountering law enforcement you may want to read if you haven't already: Ingress[tip]: Contact with Law Enforcement.

Happy and Safe Hacking!

Wednesday, August 21, 2013

GPS Drift

So your right where you normally go to hack/attack one of your favorite portals. You hit the deploy or hack button and get the message that the portal is out of range. Grrr.

Or IMO even worse you think you are at the furthest point where you can deploy resonators, you deploy them just to see they end up immediately on top of the portal making for an easy hit on your newly claimed portal.

You look on your scanner and it shows you are where???

Here's what got me thinking about GPS drift. The image below is from my commute this morning into work. Don't worry fellow agents I was going exactly 0 MPH when I took this screenshot. Just as I was going 0 MPH for the next 10-15 minutes, but that's another rant for another time. Keep in mind I am in the left (the "fast") lane on the interstate here. My GPS drift is probably close to 100M if the ring represents 40M. So if I were trying to hack or deploy, I'd be SOL.


First, your phone is not a military grade GPS, it is more perfunctory. 

Second, because of it's more general functioning ability it is more prone to disruption from weather (even mild/moderately inclimate weather) and obstructions like trees and buildings.

There are some things you can do to help. 

One thing I've found, and I can't explain why, is that you will need to check your phone's settings to make sure you are not set to automatically connect to Wi-Fi. It doesn't make sense to me because GPS is separate from your network connection and operate independently of one another, but for some reason it works sometimes. 

Another reason (beyond general security and not related to GPS drift) not to automatically connect to available Wi-Fi is that you may be just on the fringe of the Wi-Fi range and your connection may be slower than your regular data connection. I ran into this problem at my children's school. I have their school set up as a trusted site and to connect when available because I am active in the school and am there frequently. Well their school has a Civil War historical marker in front of it which is a portal. I had so many issues on that portal. It took me a little while to realize that I was connected to their Wi-Fi, but had such a weak signal being on the street or in the parking lot it made working that portal difficult.

I don't recommend it, but it may help; remove your phone's protective case. To help determine whether removing your protective case will help refer to your owners manual and find where your phone's GPS antenna is located. If the case is obstructing the antenna's reception, you may want to consider a different case. Remember were talking a low wattage signal which travels thousands of miles. 

If you are experiencing GPS drift there are some things you can do:
  1. Be patient. GPS drift often corrects itself in a short time. 
  2. Move to a clearer location or get outside of your building or car. This will help you get a clearer signal.
  3. Force Sync Ingress from the device tab in the OPS menu
  4. Restart your phone. Just like when you call tech support for your computer the first thing they want you to do is restart.
  5. Load a GPS App. I use GPS Status and like it it also has the ability to clear your GPS cache which can slow down your GPS and even give bad locations. 
  6. There are also external GPS antennas for phones, but I have no information on how well they work.

I hope this helps.

Happy Hacking!

Update...
I wrote this post at lunch time today. Now as I get ready to leave work I turn on my scanner to burn up the XM Energy I'd accumulated through the day. This is the image I get. Where I actually am is probably 400+ Meters from where it is showing me. I am barely on the map. This is the worst GPS drift I've ever encountered. I typically show accurately from my office. Wow...


Tuesday, August 20, 2013

Must Have Accessories for the Serious Ingress Agent

Sure, for the casual +Ingress  player all you need is a good smartphone and you'll be out there hacking away in a few short minutes. But for the true Ingress Agents (and if you're reading this you are a true agent) you will certainly need more.

Scanner:
From my experience the Google Play Store will allow phones which just don't have the capability to download Ingress. Ingress is a resource hog. You will not only need a good Android powered smartphone, but you will want one with greater resources. Like some of the latest models from Motorola or Samsung.

Tablet:
A tablet??? I have a cool, awesome and powerful smartphone, why would I need a tablet?

Your cool, awesome and powerful smartphone is great as a scanner, but you will need additional resources. Prime example is the Ingress Intel Map. No matter how powerful your smart phone is, the Intel Map blows from a phone; including the mobile version. For serious missions you will need constant access to the Intel Map.

Additionally, if you are part of a local community and use some form of electronic communication for collaborating missions having a tablet will make things a lot easier for you.

Tablets with GPS and their own wireless internet connection work best. Tablets which you are able to tether to your phone and use your phone's data can also work. Be sure to check with your wireless provider's terms.

Charging System:
Okay, you have a car charger that's a start. But to be a real agent that will not be enough. I've said it a million times before. Ingress is a resource hog on your phone. It will drain your phone's battery very quickly. You will hit some target rich environments which are not car accessible like theme parks, large parks or even some urban areas where the freedom of being on foot (or even bike) will be more productive than being in a car.

I immediately bought a portable charger after my recent trip to Disney World. There were so many portals, so much opportunity, but by lunch time every day my scanner was dead. And when you are really addicted to Ingress there is nothing worse than being in a target rich environment and have a dead scanner.

Later this summer I went to Busch Gardens Williamsburg properly equipped and over the course of the day turned the park which was entirely blue to entirely green. From destroying, hacking (enemy portals), building and linking I earned over 160,000 AP on that trip. A real boost to helping me level up.

So, you will need more power. There are a variety of options out there from the barely useful like this mini USB Charger which may get you one additional charge.
To this monster system created by some Resistance agents which can power 8 scanners at once. 


That's probably overkill for most of us. I got this one from Amazon. It has 4 USB ports of various power levels and can recharge my phone AND tablet multiple times making sure I have all the juice I need to have a productive day and even enough to share.

Others get backup batteries. That works too, but I find it more of a hassle to take off my cover, and switch batteries than just plug into my portable USB charger.

Protective Case:
Were out there walking, running, riding around with our scanner in our hand and not always paying the best of attention to the world around us. We have our nose stuck in our scanner as we try to get either close enough to a portal or get that optimal position to deploy or destroy resonators. Because we're not paying the best of attention, we slip and fall, we drop our scanners, we bump into things and any other number of things. Make sure you have a good protective case, not just a cool decorative one. While Geocaching once with some friends going over some unforgiving terrain I had a friend drop his phone onto a rock and bounce into a puddle. Needless to say his phone was then FUBAR. Quite an expensive accident.

Auto Mount:
First and foremost; do not play and drive! 

But, having an auto mount whether it is a vent, dashboard, or windshield mount is a great tool to have. It assists in navigating to unfamiliar portals or having quick access to hack, deploy or attack when stopped or parked.  

There is a a stoplight on my route to and from work that for better or worse I can go a week or two without catching the light. Only in Ingress are you wishing to catch a light on your way to or from work. But when I do from my windshield mount I can get them both. 

Also, in urban settings where you frequently stop park and hack or attack, then move on to the next target.

Google Glass:
You may have seen +Google Glass  in some Ingress Reports. I specifically remember seeing +Klue S.  wearing one in one report, but they pop up from time to time. If you are not familiar with it, check it out here: http://www.google.com/glass/start/ . You also see +Brandon Badger  wearing one if you follow him on Google+.



I'm not certain how it works with Ingress, but man I'd love to get my hands on one. 

Happy Hacking!



Sunday, August 18, 2013

Don't Hoard Your XM Energy

Your XM Energy bar is at 100%! Great right?


WRONG!

Unless you are heading immediately to a mission to blow up enemy portals, there is no reason to have your XM Energy at 100%. 

Why???

Just doing absolutely nothing but going about your daily activity, you are bound to be able to pick up extra XM Energy. Here is my strategy.

In the afternoon when I'm ready to head home from work I have discovered that even as a Level 8 Agent I can bring my XM energy level all the way down to 25% and be back at 100% by the time I get home. When it is time to leave I get on the scanner and look at my keys and see which portals I need to recharge. 

I look at a couple of things as I scroll through my keys. First, I look at portals which are in areas where they may be more prone to attack. Then from there I judge which ones I either need to recharge the most or the ones I don't think I will be able to recharge directly. 

After that I will look at my "pet portals" these are portals that are important to me for convenient farming. Fully charged portals have a higher likely hood of giving more/better items.

But I do wait to deplete my energy until I am ready to leave, because through the course of the day I will get an alert that I have a portal under attack. Depending on the portal and it's strategic value to me and the local group I will recharge it causing the enemy to use more items to take it. Very rarely will I use a Power Cube to defend a portal. Most portals just aren't that important to me because I know I can just take it back if needed.

I will also remotely recharge my portals if I know I'm going to be heading out to lunch and Ingress isn't in the plans because I know just driving around town I can recoup a fair amount of XM Energy.

So do not hoard that energy! Use it. Calculate how much is your minimum you need and stay at that level until you are ready to go attack.

Happy Hacking!

Friday, August 9, 2013

Defending Your Portals

So you've taken the time and energy to take a portal and now you want to keep it, but that is often easier said than done. The enemy faction is constantly blowing it up. And now you have to rebuild it.

First understand that it is not possible to make an impenetrable portal. No matter what you do a Level 8 player with enough L8 XMP Bursters can (currently) take down any portal no mater how well defended it is. But some times it is a war of attrition you know they can take it, but make them work their butts off for it.

Keep it Charged
The easiest thing you can do is keep your portal fully charged. This basic step helps no matter what other tactics you use. A weaker portal is an easier one to take down.

Portal Mods

Portal Shields - Your portal shields are your basic building block of portal defense. Their defense rates range from 10 mitigation for common shields (the green ones) to 30 for the very rare ones (the pink ones).

Force Amplifier - These are nice mods to use in conjunction with other portal modifications, but you will not want to stack your portal with Force Amps because after deploying the first one you get less protection from each additional one. The first one deployed does double the damage to an attacker.

Turret - This great portal mod gives your portal more attacks.Like the Force Amp you do not want to stack these up on a portal because of diminishing returns. You will want to combine it with other portal mods. Placing a turret on your portal will have your portal attack an attacker twice but will also give a hit bonus of 30%.

Links
A not so commonly known fact is that links, either incoming or outgoing, provide a defensive bonus to portals. One link gives about a 10% defensive bonus to a portal. Each additional link gives less of an increase until you have 8 links. A portal with 8 links gets a 50% bonus, but after 8 links there seems to be no advantage.

Other Portals
Another interesting trick you can use to protect a portal is use other portals around it to defend it. The picture below is a local level 8 farm. The portal circled in red has no defensive portal mods, but rather heat sinks and multi-hacks. The portals around it have shields force amps and turrets. This is great for farming. We have 14 L8 portals and one is a very fruitful portal. You can walk the path of this artsy park and each sculpture has a portal. Then the monument in the center has the multihack and heat sink. As you walk the path, you can hit each portal and every 2nd or 3rd sculpture hit the monument. Walk the path a few times and you have hopefully loaded up on some goodies. The outer perimeter portals protect the inner one. An attacker would sustain significant XM losses and have to use many additional XMP Bursters to take down the farm. It's not impossible, and happens somewhat regularly, but it takes a lot of resources on their part to do.

Portal Keys
Yes, Portal keys can be a very effective defensive tool. When you get the alert on your scanner that you have a portal under attack, start recharging the heck out of it. Eventually your portal may fall, but once again you have cost the attacker to deplete their inventory much more than they otherwise would have. 

With these tips hopefully you can defend your portal well and atleast annoy the heck out of any would be attackers.

Happy Hacking

Sunday, July 28, 2013

Size Doesn't Matter

In the world of +Ingress  , size doesn't necessarily matter. One great way to earn XP quickly is finding a group of portals relatively close together and hack them all until basically they burn out.

Here's the plan; hack it as often as possible over a few days, whether they are under the control of your faction or not. Build that inventory and keep track of the keys you get. then when you feel you have a fair amount of keys go in and build your links.

Be sure to to this strategically. In this case smaller is better. Link the portals which are closest to each other and build an interlocking series of small control fields. Yes, your control fields will yield very few Mind Units (MU) for your faction, but you are earning 313 AP for each link and 1250 AP for each control field.

You want to link the closer ones to ensure you do not block out other potential links and control fields. I've done it before and created too large of a link which prevents me from executing my master plan and now I can't create new links or fields.

No your control fields won't be these huge sexy multi-million MU control fields, but remember you earn the same weather it is 1MU or 10,000,000 MU. IMO until your are a level 7 or 8 don't worry too much about the global faction score, first worry about leveling up and getting yourself to the point where you can then worry about making the huge control fields.

Below is a local historical area where I hacked for a while to build the inventory of keys I needed to execute my plan. When all was said and done I created enough portals, links and control fields to earn over 130,000 AP in just one night. Not too shabby. Not to mention all the AP I earned building that inventory.

Happy Hacking.

Friday, July 26, 2013

Mid-level Player Player Strategy

So you're a level 4, 5 or 6 agent and want to continue to advance, but it's your finding it hard to. Don't give up.

First, hack, hack, hack! Build that inventory - especially XMP Bursters. At this level your bursters aren't powerful enough to do massive damage to portals your level or higher, so you need to rely on quantity. You will also need a source of XM. So if you are not hacking in a portal rich environment, you will want to make sure you have some power cubes. Hack, for a few days then plan your attack. When you think you have enough items, keep on hacking.

Second, do your research! Get on the +Ingress  Intel Map and take a look at what you have available and what makes a promising target.

Here's what I look for.

  1. A portal which is my level or lower. I might do one level higher if the portal is weak
  2. Links - The more the better. Links do not have any bearing on the portal's defensive strength, just points for you. You get 187 AP for each link you destroy.
  3. Control Fields - Like links the more the better and they don't have anything to do with the portal's defensive strength. You get 750 AP for each control field you destroy.
Here is an example of a portal I'd want to attack as a level 6.
  • Level 5 Portal
  • 5 Links
  • 4 Control Fields

Attacking and flipping this portal would give you 6285 AP
  • Destroying 8 resonators at 75 AP each       = 600 AP
  • Destroying 5 links at 187 AP Each             = 935 AP
  • Destroying 4 control fields at 750 AP each = 3000 AP
  • Deploying 8 resonators at 125 AP each      = 1000 AP
  • Capturing a portal                                      = 500 AP
  • Fully charging a portal                                = 250 AP
This gives you the most bang for your buck.

Here's an example of a portal which is weaker and I might consider for a L3 or even a L@ with a lot of resonators and the ability get more XP through other nearby portals or through power cubes.

Here's a screen shot of a portal I attacked that had 13 links and 8 control fields attached to it. I got 10781 AP for:


Work smarter not harder my friends! This will make your leveling up happen a lot quicker, but does require some planning on your part.

Happy Hacking!

Tuesday, June 18, 2013

Great Source for XM

So have you ever been out hacking portals, and your XM levels are too low to do anything? That last portal you recharged took the last of your XM and you can't wait the 20 minutes for the portal to recharge?

Well I stumbled upon a great place to get a fair amount of XM. It may even be as good as an unclaimed portal or a level 1 portal.

What is this great source for XM, you are probably asking?

Your neighborhood cell phone retailer. Add to that every strip mall seemingly has at least one. Each retailer has hundreds of XM there for the picking.

Just a quick tip that may help you.

Happy Hacking!

Tuesday, May 21, 2013

Ingress Version 1.26 Released

Always be sure to update your scanner with the newest releases. This one comes out later today (5/21/13), version 1.26.

In addition to your obligatory bug fixes, version 1.26 offers:
  • Portal health and faction control info on Portal Keys
  • New Recharge visual animation
  • Notifications for 
    • Portal under attack 
    • Portal neutralized 
  • Personal messages by using @<codename>
  • Support for Jarvis Virus 
  • Support for ADA Refactor objects
I'm looking forward to this!

Happy Hacking!

Tuesday, March 19, 2013

Scoring Strategies/ Leveling up

I've developed some scoring strategies I think you will find useful. Using these strategies I went from a high level 2 to a level 4 in one afternoon.

Stock up
Do not pass up an opportunity to hack a portal; friendly or enemy. This is the quickest and easiest way to build your inventory of resonators, shields, XMP Bursters, Media, Portal Keys and everything you will need.

True you do not get any Action Points (AP) for hacking neutral or friendly portals, but they do yield items more often than not. I actually leave for work 10 minutes early now so I can hit a few portals to hack.

Remember higher level portals yield have potential to yield higher level items.

Do Your Homework
Spend some time looking at the area yo will be working on the Ingress Intel Map. http://www.ingress.com/intel
Be sure to zoom in all the way so that in the bottom right corner it reads "Showing All Portals." This way you can find unclaimed portals. You may be surprised how many there are out there. Waiting for you to claim. This takes patience. Zoomed in this far you don't get too see that many, if any at all, on one map. So you will have to scroll around a bit.

Also think about the places where Ingress Portals are found. Historical Markers are one of my favorite places to go. Besides being a true nerd and like reading these things, many of these are portals. And if they are not go ahead and submit it as a portal.

I live in a pretty rural area, but it is old (in U.S. historical sense) and rich in history there are many historical and Civil War Trail Markers. If you think about your area and where you see these markers you have a pretty good chance of finding a portal. Also, remember post offices (both current & former), libraries and even some municipal buildings are frequently portals. My county seems to have an inordinate number of post offices to our population so those are a good source. Knowing your area can give you a distinct advantage.

 

Love your L1 Resonators
I've seen online many people who get frustrated at the number of L1 Resonators they acquire. They call them useless, some people even write that they drop them when they get them. IMO they are really missing out. Here's what I do. When I do my homework and find the places I want to go there are some which I would have no chance, or even desire to maintain without a portal. This is where I love the L1 Resonators. I can pretty quickly score 1750 Action Points and use no more than 8 L1 Resonators, but quite frequently net using only 6. 

I find the portal and hack it. I will most likely get a L1 Resonator. I deploy my 8 resonators and mainly because my phone is slower, I then hack again after I've deployed the resonators. Boom 1750 easy points. 

Strategically Manage Your Portals
 I have 4 categories of portals I own.
  1. Higher level portals I link and actively manage
  2. Higher level portals I strategically manage
  3. Lower level portals I strategically manage
  4. Portals I don't manage. 
The first level portal I make sure the resonators are fully charged every day. These are the higher level portals  that I often link to. Keeping them fully charged and managed well yields me better items when I hack. 

The next group I "strategically manage." This takes two forms. One is higher level portals are ones that I don't link but do actively manage. What I will do is recharge the resonators individually that is all but one of the lowest level resonators. I will let that one decay all the way down. Then every 10 days after it has fully decayed, I place a new resonator. An easy 375 points.

With the lower level portals these are ones I will make only a L1 Portal. They are in areas I can manage easily enough, but choose not to because they don't seem to get any activity from other players. I do not recharge these resonators and let them all fully decay, in between their decay I go to hack them and probably get enough L1 resonators to rebuild them. So I make sure to visit them regularly enough to track. Another easy 1750 AP. 

The portals I don't manage are ones I find in my travels and may fully charge initially or not. I won't put anything higher than a L1 on and I won't place a shield. These are portals that are typically not in an area I frequent. I never recharge these and have no intention of reclaiming. 

Know Thy Enemy
Sun Tzu's war fighting knowledge applies to Ingress too. Keep tabs on your enemy's portals. It may be strategically (AP wise) better to continue to hack their portals and let them continue to decay. Then, when they are nearly completely decayed that's when you attack their resonators. You have gained 100 AP each time you go to hack, then you can use some of your L1 XMP Bursters, which have limited value to destroy their weakened resonators. You earn 75 AP for each resonator destroyed, then you can claim the portal for 1750 AP not bad at all. 

Sooner or later you will learn which portals near you your enemy likes to actively defend or not. You may also become familiar with your opponents by name. This will help you know the opponents in your area and what they typically do.

Happy Hacking!

Tuesday, February 19, 2013

Defending Your Ingress Portal

You put a lot of effort into capturing your portals you don't want them falling into enemy hands. So you need to protect them.

Here's what you can do to protect your portals.


  • Deploy Portal Shields - There are 3 varieties of Portal Shields
    • Common - These have bright pastel green markings and are easy to find but they offer the least protection
    • Rare - These have pastel purple markings and are relatively easy to find but they offer moderate protection
    • Very Rare - These have bright pastel pinkish-purple markings and are more difficult to find but they offer the greatest protection
    • Each portal can hold up to 4 portal shields
  • Keep your Resonators charged!
    • The greater your charge your Resonators have the more resilient to an attack they will be.
    • Also, charge the Resonators for your faction's portals when you hack them. 
    • Remember, if you have the Portal Key for a particular portal you can charge it remotely.
  • Defend your portal when attacked
    • When your portal goes under attack and you loose a Resonator you will receive an email. If you are able, this is a great time to remotely recharge your Resonators. 

Deploying Resonators

Deploying resonators in Ingress is crucial. Think of  a resonator as an amplifier. The portal itself is like raw energy, it needs an amplifier to enhance it. Resonators come in eight (8) levels L1-L8. The higher level the resonator the more energy it harnesses. The value of the resonators gives the portal it's level; however, this is not  a simple average. Higher level portals have the ability to link greater distances.

When you deploy a resonator to a neutral portal you are capturing that portal for your faction. It takes 8 resonators to complete a portal.

An individual player does have limits as to how many resonators they can deploy at a single portal. This does upgrades, believe me I tried.

Here's  chart showing what an single player can do:

Player Level Resonator Level
1 2 3 4 5 6 7 8
1 8 -- -- -- -- -- -- --
2 4 4 -- -- -- -- -- --
3 -- 4 4 -- -- -- -- --
4 -- -- 4 4 -- -- -- --
5 -- -- 2 4 2 -- -- --
6 -- -- -- 4 2 2 -- --
7 -- -- -- 3 2 2 1 --
8 -- -- -- 2 2 2 1 1

I think this emphasizes the need for teamwork in both deploying and upgrading portals.

You do need to use some strategy in deploying your resonators.

First if you are going to be deploying resonators of different levels, do not place then directly next to each other. Try and place your highest level resonators opposite, or as far as possible, from each other. This applies to upgrading resonators too.

Next, place your resonators as far from the portal as you can.

The reason for these strategies is to help protect them from attacks. Even if an individual is standing immediately at one of your stronger resonators the residual damage to your other stronger resonators is lessened. The would be assailant may run out of XMP Bursters before destroying all of your resonators.

Attacking Portals in Ingress

Here's something I wish I knew earlier about attacking enemy portals and firing XMP Bursters in +Ingress.

You are not attacking the portal itself. You are actually attacking the resonators which are powering the portal. So here is the best strategy for attacking a portal.  Your XMP Burster have a limited range and the further away you are from the portal the less damage the burst does to the resonator. The resonator you are closest to will sustain the most damage, but as an added bonus the surrounding resonators will also incur damage.

Tips for attacking enemy portals.
  • Do your homework.
    • Look at the resonators
      • What level are they?
      • How fully are they charged?
      • Where are they "physically" located?
      • Are they accessible?
  • For individual play
    • Go to the most fully charged resonator of the highest level that you can get directly over/on
    • Fire your highest level XMP Bursters you have available.
    • Repeat as necessary
    • Once the resonator is destroyed, use your scanner again to find the next most fully charged highest level resonator.
    • Once again start by firing your highest level XMP Burster when you are at the resonator.
    • Repeat until all resonators are destroyed.
  • For team play
    • The team member with the highest level XMP Bursters that they can use target the most fully charged resonator 
    • Other team members go to the next resonators relative to the most powerful XMP Bursters they have available to the most fully charged of the highest level
    • I suggest firing sequentially and waiting until the previous person confirms the damage recorded before the following person firing. 
      • The reason I say this is the speed and capability of some phone/networks can create additional delay in getting the damage. If you do not fire sequentially as I mentioned the team member with the faster phone/network may waste XMP Bursters and energy firing multiple times before the next person can fire. The residual energy from your teammates can cause enough damage to reduce your need to fire. Not all people agree with this, but I believe it holds true. 
    • This strategy may require reshuffling of the team at their positions. Say I am a level 6 with dozens of level 6 XMP Bursters. I destroy my resonator, but still have the most higher level bursts. I should then go to the resonator that is now the most fully charged of the highest level and the other team members should regroup accordingly. This should be done every time a resonator is destroyed. It will help ensure the quickest and most efficient destruction of resonators. 
Thanks for reading, come back for more tips!